Webcam 03.03.00
 
  How a webcam works  
 
 
  The working method of the most Webcams is basically quite simple. A video camera is connected to a computer. A specific program now makes an upload of a new picture in the Jpeg format by ftp, always after a specific space of time onto a server. The older picture is retyped again and again by the newer picture. If a visitor visits the Webcamseite, his browser downloads this picture and places it in the window so the visitor can see it. A Java-Applet (application which is written in the programming language Java) gives the instruction to the browser of the visiter such as the Netscape navigator or Microsoft Internet Explorer to download the picture in a defaulted space of time again and again, and to place it in the browser window. The older picture is also retyped, so the visitor see the new picture. Requirement for it is of course, that the browsers of the visitors also support Java, what the case is of newer versions of browsers.
The kind and manner of the Picture crossing of the older one to the newer picture depends on the Java-Applet. The refresh is abrupt in the case of simple Java-Applets, the refresh occurs in the case of Java-Applets programmed more extensively as a cross-fade effect.
The values for the space of time of a refresh are bigger than 10 seconds. It is not reasonable to choose a value under 10 seconds, because the size of a Webcam picture is ca. 15 kb, and those must be uploaded each time by the Webcam in the chosen space of time, and are downloaded of the visitor.